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Senior/Staff Software Engineer (Onboard Services)

Uforce United Kingdom - LondonEst. Est. GBP 95,000–135,000 / yearLead

Estimated range based on role, country and industry — not published by the company.

Key requirements

  • Python
  • Node.Js
  • Go
  • Rust
  • C++
  • Linux
UFORCE exists to make aggression unaffordable. Founded in Ukraine and headquartered in London, UFORCE is a defence-technology company with operations across Europe, the United States and Asia. UFORCE builds uncrewed vessels, ground robotics and aircraft, autonomy software, and the command-and-control layer that operates them together. Each platform is deployable on its own, and stronger as part of the system. Its product lines include the MAGURA family of uncrewed surface vessels, the NEMESIS family of strike platforms, the LIUT family of ground robotic platforms, and counter-UAS systems. About the role The Senior/Staff Software Engineer (Onboard Services) will design, build, and operate the software services that run on UFORCE’s uncrewed vehicles — spanning video streaming, telemetry, autonomy integration, vehicle control, health monitoring, navigation, and device integrations. You will turn independently evolved services into one secure, testable, and maintainable onboard platform. This is a hands-on software engineering role focused on production Python services, service architecture, messaging, and reliable operation on constrained Linux hardware, including Raspberry Pi, x86, and NVIDIA Jetson. You will also own the boundary between the vehicle and the backend: clear, versioned contracts with cloud services, deployment systems, video infrastructure, and operator interfaces that work over intermittent, low-bandwidth links. Working with backend, autonomy, hardware, QA, and field teams, you will make releases predictable and catch failures on the bench, not in the field. What you’ll do Define and evolve a unified onboard service architecture: service boundaries, messaging, configuration, startup ordering, readiness, watchdogs, and graceful degradation when dependencies or devices are unavailable. Build and migrate production services to shared patterns, using reusable libraries and a reference service template covering project structure, packaging, logging, health reporting, and lifecycle management. Standardise local service communication around NATS, with clear rules for integrating MAVLink, ZMQ IPC, and HTTP where appropriate. Design stable, versioned vehicle-to-backend contracts for telemetry, commands and acknowledgements, video metadata and control, configuration, health, and logs. Engineer for unreliable connectivity: buffering and store-and-forward, idempotent commands, explicit acknowledgements and timeouts, reconnection, back-off, and safe behaviour when the backend is unreachable. Implement secure-by-default services: least-privilege identities and messaging permissions, mutually authenticated and encrypted backend links, secure credential provisioning and rotation, sandboxed runtimes, and audit events for safety-critical commands. Strengthen automated testing across unit, contract, integration, simulation, and hardware-in-the-loop tests, with CI gates that catch regressions before release. Build safer release workflows with signed packages, dependency scanning, bench smoke and soak tests, staged fleet rollouts, and reliable rollback. Profile services and enforce practical CPU, memory, and latency budgets on target hardware. Improve field diagnostics through structured logs, metrics, standardised health reporting, post-mission log capture, and actionable runbooks. Document architectural decisions and service interfaces, communicate trade-offs clearly, and use AI coding tools to accelerate delivery without compromising quality. What success looks like Actively developed onboard services converge on a shared architecture, supported Python runtime, messaging model, and service template. Engineers can take a new service from an empty repository to running on a bench vehicle in a day or less, with less duplicated infrastructure code. Vehicle-to-backend contracts remain compatible as cloud and vehicle software evolve at different speeds, preventing integration failures in the field.

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